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Behind the Scenes

What I Wish Someone Had Told Me Before I Started Racing

Jett Johnson·May 24, 2026·6 min read

Nobody hands you a list of the things that actually matter when you start racing. You figure them out the expensive way, one mistake at a time.

I started with an engineering brain and not much else. I broke a car during my own license process and had to rent one to finish. That moment taught me more than any article ever did. But it cost me money and time I didn't have to lose.

So here's the list I wish someone had handed me. If you're a sim racer about to make the jump, or a young driver staring at a license form, read this first.

Driver strapped into a race car cockpit with a roll cage, ready to go out Photo by Spencer Davis on Unsplash.

Your first race is a different sport

You can have a hundred track days. You can have a black license on iRacing. Your first wheel-to-wheel race will still feel like a brand new thing.

Track days and HPDEs are you against the clock. Racing is you against twenty other people who all want the same piece of pavement. The pressure is different. The decisions come faster. The mistakes have other cars attached to them.

That's not meant to scare you. It's meant to set the right expectation. You are a beginner again on race one, no matter how fast you are alone.

You won't win the race in turn one

The most common rookie mistake is trying to make the whole race happen in the first corner.

You can't win a race in turn one of lap one. You can absolutely end it there. Three-wide into a braking zone is how good weekends turn into long, quiet tow-truck rides home.

Race hard. But back off when you're not sure the other driver knows you're there. Stick your nose where you're certain, not where you're hopeful. The fast guys aren't braver than you. They're more patient than you, and patience is a skill you can build.

The drivers who finish races are the ones who race long enough to learn how. You can't learn anything from the gravel trap.

The license takes longer than you think

Both NASA and SCCA make you earn it. That's a good thing, even when it feels slow.

With NASA, you complete a Competition School, pass a written rules test, and you're a provisional license holder. You stay a "rookie" until you finish eight races without a significant incident.

With SCCA, you do two short online modules, attend a Driver School, then run three more weekends as a Novice before you get a full Competition License. You'll also need a recent physical on file.

Plan for a season of paying your dues, not a weekend. Build that into your budget and your patience.

Be ready to lose the car

This is the hardest one to hear, so I'll say it plainly.

Don't race anything you can't afford to lose. The old grassroots line is that you should be emotionally and financially ready to push your car off a cliff while it's on fire, on any given weekend. It's blunt, but it's true.

Never race a car you're still making payments on. Never race the car you drive to work. The day you accept that the car might not come home in one piece is the day you stop driving scared. And scared is slow.

Racing is more tiring than it looks

People underestimate how physical this is. You're concentrating at a level you almost never hit in normal life, for twenty or thirty minutes straight, in heat, in a suit.

Sleep the night before. Drink water all weekend, not just when you're thirsty. Eat real food. Keep your shoes dry, because wet soles slip off pedals at the worst moment.

A tired driver makes tired decisions. Most of the dumb mistakes I've watched at the track happened in the last two laps of a long, hot session, by someone running on four hours of sleep and a gas-station hot dog.

Ask for help. Everyone did.

The paddock looks intimidating from the outside. It isn't. Racers are some of the most generous people you'll meet, and almost all of them remember being where you are.

Walk over. Ask the question. Ask where to brake, what tire pressures they run, how they handle tech inspection. Nobody worth knowing will look down on you for not knowing yet.

This is exactly why we built our Kart to Car program the way we did. The biggest barrier for new drivers isn't talent. It's not having someone in their corner who's already made the mistakes. We don't think a kid should have to learn all this the expensive way just because nobody told them.

And if money is the thing standing between you and the grid, that's the whole reason our scholarship program exists. We want the only barrier to racing to be belief, not your bank account.

Have fun, or what's the point

This sounds soft until you've watched someone burn out in their first season.

It's easy to get so wrapped up in lap times and results that you forget you're living a dream most people only watch on TV. You're strapped into a race car. You made it here.

Enjoy it. Talk to people. Take the photo. Remember why you wanted this in the first place. The results come faster when you're not white-knuckling every session trying to prove something.

The short version

If I could go back and hand my younger self one note before the first green flag, it would say this:

  • Your first race is a new sport. Respect that.
  • Be patient in turn one.
  • The license is a season, not a weekend.
  • Don't race what you can't lose.
  • Sleep, water, food. In that order.
  • Ask questions. Everyone did.
  • Have fun, or you'll quit.

None of this is about being fast. It's about lasting long enough to get fast. Most racers who quit don't quit because they're slow. They quit because the first season blindsided them.

If you want to do this the supported way instead of the expensive way, apply to Kart to Car and we'll get you in a real car with real coaching beside you. And if you're still standing on the sim-racer side of the fence, I wrote about making that jump honestly too.

Do you believe?


Sources: SCCA — I Want to Road Race, NASA — Licensing, Jalopnik — What You Need To Know Before You Go Racing For The First Time, Speed Academy — A Beginner's Guide To Going Racing. License requirements verified against current NASA and SCCA published rules as of May 2026. The rest is my own experience building LFR.

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